Uncategorized

Cover Reveal: THE REYES INCIDENT

I’ve had this cover design lined up for a while, and it’s been difficult not to share it with you. It all started with a little tweet by Donnie Goodman:

Naturally, I responded:

And Donnie picked me! So, here we are. I sent him over some ideas I had for the aesthetic and overall vibe, and he nailed it right away. He did a great job designing an eye-catching color that not only encompasses the book but will also look phenomenal with all my other titles.

Are you ready to see it?

.

.

.

.

.

Isn’t it remarkable? Thanks again, Donnie! I appreciate it so much.

The Reyes Incident releases on March 31, 2022. Here’s the back cover text:

A local legend gone haywire.⁠

A small-town cop.⁠

An impossible eyewitness testimony.⁠

Which is easier to believe—that killer mermaids exist, or that one person is worth risking everything for?⁠

For fans of THE SEVEN HUSBANDS OF EVELYN HUGO and INTO THE DROWNING DEEP comes a chilling horror story steeped in urban rumor.

Advance reading copies and preorder information will be coming soon. This book will be available everywhere, as well—not just Amazon. You can even order it from your local indie bookstore or request it at your library.

Thanks for your support!

Cover Reveal: THE REYES INCIDENT Read More »

About the TOUCH Opera

If you’ve been following me for a while, you may remember that my short play Touch was supposed to be adapted into a full-length opera. I had signed a contract and spoken with a lyricist and a composer. It would premier in London in 2020 or 2021.

Even if you didn’t know before, you can probably guess what happened next. The pandemic made international travel impossible. It also put live theater out of commission for the foreseeable future.

On top of the travel and theater issues, the play itself seemed ill-timed at best. Although I published it in 2016, Touch is a play that takes place in a world of enforced social distancing in the wake of… a virus.

Not super appealing to modern audiences living through eerily similar circumstances.

The composer apologized, and I understood. She expressed her desire to continue with the project, just not for a while. I was heartbroken, but I understood. I tried not to get my hopes up because hey, shit happens.

Fast forward to yesterday, January 24, 2022. The composer reached out to me not only to tell me that she plans to move forward with the opera, but that a) the full libretto/script is finished, b) she’s committing to produce it within the next year and a half to three years, and c) they still very much want me involved.

Y’all. I’m so happy I could cry. I wanted to let y’all know about this because I’ve looked forward to it for ages, and I hope you’ll share in my excitement.

Keep your eyes peeled for more updates on this one as soon as I receive them. Thanks for your support.

About the TOUCH Opera Read More »

Weekly Goals + Updates (11/2/21 – 11/8/21)

It’s the first day of November! How are we feeling? For a lot of people, the end of October means the end of spooky season, but not for me. I know a lot of you feel the same.

October was weird for me. I released Mouth Full of Ashes and started working on the audiobook (I’m not narrating, but I still have to set everything up and organize it). I started seriously pursuing narrative design. And, I made some headway in my current work in progress. All good things!

At the same time, I didn’t decorate for Halloween. At all. I didn’t feel like it, and that upsets me. I still felt spooky on the inside (of course), but I didn’t carve a pumpkin or put up lights or anything like that. Hopefully, I’ll feel up to doing it next year.

Here are the goals I accomplished last week: 

  • Host Patreon movie night
  • Write + schedule November newsletter
  • Try on Halloween costumes
  • Get my hair and nails done
  • Study Unreal Engine lessons
  • Look for narrative design jobs

And here are the goals I didn’t get to that I’m prioritizing this week:

  • Make dentist appointment (I have to do it this week or I fail my weekly goals!)

Here are the rest I’m shooting for:

  • Apply to narrative design jobs
  • Study Unreal Engine lessons
  • Pack for vacation
  • Hit 20K in work in progress (join me for NaNoWriMo)
  • Write Wicked Library review

What did you accomplish last week? What are your goals for this week? Let me know in the comments!

Weekly Goals + Updates (11/2/21 – 11/8/21) Read More »

Weekly Goals + Updates (10/25/21 – 11/1/21)

Hello, friends.

I spent a restful, relaxing weekend at the lake with my friends, and now I’m back and raring to go. Before I dive in, I finally have some Amazon exclusivity news—I am opting for wide distribution for all my titles going forward.

What does this mean? Well, right now, my books are only available in ebook form on Amazon. Soon (and even now for two titles), you’ll be able to get them from Barnes & Noble, Kobo, Indiebound, and other retailers. You’ll still be able to find them on Amazon, but now you have more options. Of course, you can also order any signed copies directly from me, too. As of now, only Blood and Water and The Tricker-Treater and Other Stories are wide, but more are coming once their KDP Select enrollment ends. Right now, all my paperbacks are wide already, which is exciting!

The best way you can keep up with my distribution news is to sign up for my newsletter if you haven’t already.

Moving on! Here’s what I accomplished last week.

  • Submit my Slash-Her story
  • Write Wicked Library review

And here are the goals I didn’t hit that I’m still working on this week, as well as some new ones:

  • Make dentist appointment
  • Host Patreon movie night (Wednesday!)
  • Write + schedule November newsletter
  • Try on Halloween costumes
  • Get my hair and nails done
  • Study Unreal Engine lessons
  • Look for narrative design jobs

I’ve axed the Patreon goal for now since it’s ultimately outside of my control, as well as the word count goal for my work in progress. I’m planning to finish the first draft for NaNoWriMo! Feel free to add me if you’re participating, too.

What are your goals for this week?

Weekly Goals + Updates (10/25/21 – 11/1/21) Read More »

Weekly Goals + Updates (10/18/21 – 10/24/21)

Last week went by so fast! October is passing too quickly, and I’m not loving it. But I digress. You came here for updates, and so you shall have them.

I got a lot done last week despite having to battle with Amazon regarding my Kindle Unlimited exclusivity (which I still don’t have much of an update on). Here are the goals I accomplished:

And here are the ones I didn’t hit, which will join the other goals listed for this week:

  • Submit my Slash-Her story
  • Hit $100/month in Patreon support so I can start making monthly vlogs
  • Write at least 6K more words in my work in progress
  • Write Wicked Library review
  • Make dentist appointment

Although, I will say that hitting $100/month in Patreon support is beyond my control, since it relies on other people more so than me. I’m not keen on the idea of restructuring my tiers or rewards again, but it might be worth considering. If you think you have ideas for attracting more patrons, I’d love to hear them.

I’ve also switched up the format of my work in progress, which is highly unusual for me. It’s now more series of interviews than novel, and I’m not sure what to make of that yet. I’m having fun, though! My plan for this one is to query once it’s finished and polished. Having it written in an unconventional format could hurt my shot at getting agented, but we’ll cross that bridge when we get to it. Wish me luck.

What are your goals for this week?

Weekly Goals + Updates (10/18/21 – 10/24/21) Read More »

Weekly Goals + Updates (10/11/21 – 10/17/21)

Last week, instead of writing a weekly update, I wrote a post about Squid Game. If you haven’t checked it out, definitely do that! And, if you haven’t watched Squid Game yet, you should do that, too!

For a while, I wasn’t sure anyone read these updates. I was debating not writing them anymore. Then, a few of you reached out and let me know you missed them, which I really appreciate. So, if you’re one of those people, thank you so much. And, if it turns out you don’t like reading these, feel free to just… not read them.

Lately, I’ve been writing short fiction again. I might be gathering short stories for another collection, but even if they don’t turn out to be part of anything bigger, there’s merit in writing short fiction. Short stories make me a better writer. I just finished the rough draft of my piece for the Slash-HER anthology, and I can’t wait to show y’all that one.

Here are some other things I’ve been up to:

  • I’ve now written several reviews for my Wicked Library column. You can read those here.
  • Mouth Full of Ashes is doing well! Since Facebook and Instagram were down on release day, the book didn’t take off like I’d hoped. Still, it’s getting a warm reception, so I’ll take it. If you haven’t gotten your copy yet, you can do so here. If you preordered a signed paperback copy, I am still waiting for my author copies to come in. Once they arrive, I’ll sign them and send them off.
  • I’m hosting a House of Leaves readalong! Check out the details here. We’d love for you to join us!

And, here are my goals for the rest of this week:

  • Edit and submit my Slash-Her story
  • Schedule October movie night
  • Hit $100/month in Patreon support so I can start making monthly vlogs
  • Write at least 6K more words in my work in progress

If y’all have any ideas for how I can get more patrons, please let me know. I’d love to start sharing monthly vlogs with y’all!

What are your goals for this week?

Weekly Goals + Updates (10/11/21 – 10/17/21) Read More »

How Squid Game Works as Mainstream Horror

Reader beware, there be spoilers ahead. If you haven’t seen Squid Game yet, I highly recommend it. Go watch it and come back here to read this when you’re finished. Don’t say I didn’t warn you.

Many people have described South Korea’s breakout hit Squid Game as Black Mirror meets The Hunger Games. While I agree with this analysis, I also think it’s worth examining how the show falls into the horror genre. To me, it functions as accessible horror for a more cynical mainstream audience that might not think they’re interested in horror. Squid Game is horror because it juxtaposes a vivid setting with violent content, drills down to center on the human element, and follows the path of a tragedy—complete with a tragic downfall.

Let me break it down. I’ll start off with a summary of the show. While this article will share spoilers, I’ll give you plenty of warning for them. Here is just the show’s premise, so no worries just yet. According to IMDB.com, “Hundreds of cash-strapped players accept a strange invitation to compete in children’s games. Inside, a tempting prize awaits with deadly high stakes. A survival game that has a whopping 45.6 billion-won prize at stake.”

If you’re curious how this show became such a big hit, I’m not covering that here. Countless articles and video essays have already done that. Besides, you follow me for horror, so that will be my focus. I will just mention that Squid Game is chock-full of nihilism, anti-capitalist commentary, and existential dread and go from there.

The Importance of Setting

First off, I want to talk about how effectively Squid Game juxtaposes a vibrant setting with graphic content. Outside the game world, we’re presented with bleak, often rainy scenes of everyday life. Prior to Gi-hun (Player 456) joining the game, he lives in a squalid apartment with his mother, fights with his ex-wife, fails to buy an acceptable gift for his daughter, and barely scrapes by. With such a dismal tone, you’d almost expect the violence and conflict to happen here—but it doesn’t.

Full disclosure, there is a scene in which a machine mangles a manager’s hand, but it happens quickly, and Ali doesn’t reflect on it. The more prevalent, upsetting violence happens in the competition.

From the first episode, we witness the backdrop of the games as bright, open spaces, colorful meandering stairways, and faceless workers in hot-pink jumpsuits. All the games the contestants compete in are traditional Korean children’s games, including Red Light Green Light, Honeycomb, and the titular Squid Game. In the first game, Red Light Green Light, the players try to reach the finish line without being caught by a giant doll-like robot. It seems like this will be a simple game. However, once the game starts, we soon discover its sinister secret—when a player loses, an attendant kills them. Later, pink-suited attendants will place their bodies in coffins and cremate them. When this happens, it comes without warning and piqued my attention.

“Jesus Christ,” I said to my partner. “This shit just got real.”

As the games progress, the setting’s color and brightness do not diminish. For the Glass Bridge, players make their way across the bridge against an expansive backdrop of wide, open space, glaring lights, and dazzling colors. In this game, the scenery is so extravagant that the VIPs watching even comment on it. And, for the very last game, the Squid Game, Gi-hun and Sang-woo face off in the same space as Red Light, Green Light. Sang-woo even reminds Gi-hun that they have come full circle. Squid Game’s self-awareness of this bright-setting-violent-content juxtaposition helps it succeed as horror.

The Human Element

Next, let’s explore Squid Game’s focus on the human element. Anyone who has read my work knows I love character-driven horror. I like a slow burn with personal stakes and flawed people you still root for. Although there is violence and gore in this show, it’s not about the violence. It’s about the players. At the beginning of the show, Gi-hun is an asshole. He lives with his mother and doesn’t help around the house. Nor does he pay alimony or child support to his ex-wife. In fact, he’s so bad with money that he bets it all on a horse race, gets robbed, and has to buy his daughter a gift from a claw machine. He doesn’t seem to care too much about anyone but himself.

With each new character, we get a taste of a similar backstory. Everyone who competes in the games needs the money desperately. They yearn for a blank slate and the fresh start that winning the games present. And even though every character is flawed, we can’t help rooting for them. Sang-woo sucks, but there were parts of the show I rooted for him, too. The writing is phenomenal.

The Tragic Downfalls

Last, Squid Game follows the path of a tragedy—complete with a tragic downfall. Even several tragic downfalls. This falls in line with my previous point on the human element. Since we grow attached to the characters throughout the games, we can’t help hoping they come out on top. As more players die each round, the tension stretches taut until it becomes almost unbearable. Only three players remain after the sixth game, including Gi-hun, Sang-woo, and Sae-byeok. We’ve already witnessed Sang-woo’s tragic downfall. The stakes climb higher when Sae-byeok’s displays her injury and pay off when Sang-woo “mercifully” kills her. This cruel act further cements his place as a tragic figure.

In the last game, the Squid Game, Gi-hun goes up against Sang-woo and tries to hold on to his humanity. He appeals to Sang-woo’s nostalgia by mentioning their shared childhood. Sang-woo kills himself. Gi-hun has won, but at an insurmountable cost. He receives the full payout, but it doesn’t change his life as he expects it to. In the aftermath of the games, he discovers that his mother has passed away. His daughter and ex-wife have moved to the United States. He has plenty of money, but the one thing he thought he needed is something he no longer wants.

A year later, we learn that Gi-hun hasn’t touched his winnings. His unkempt appearance and depressed demeanor betray his mental and emotional state. It’s hard to see him struggling after having overcome so many trials in the competition. Still, more upsetting surprises are in store. He stumbles upon a man playing the same game he played with the mysterious businessman at the beginning of the show. He confronts the player and discourages him from playing the game. When an old woman asks Gi-hun to buy flowers, he does—and finds a gold card with an all-too-familiar logo and a personalized message attached.

The old man from the games survived, and he wants Gi-hun to meet with him. Although the old man is indeed dying, he’s been in on the scheme from the start. While orchestrating the competition, he realized he couldn’t remember the last time he’d enjoyed his life. He decided it would be more fun to take part in the games than to watch them, and so he entered as Player 001. When Gi-hun tries to get more answers out of him, the old man asks him to play one last game—and passes away before Gi-hun gets any kind of closure. This ending left me with a foul taste in my mouth and sympathy flooding my veins. It’s difficult to watch someone go through trauma without getting a genuine payoff.

Netflix’s Squid Game is a perfect pick for spooky season. It makes horror more palatable to anyone unsure of where to start with horror. Although the show contains some graphic scenes, I think most people should be able to handle it. Squid Game is a number-one hit in over ninety countries. Give it a watch and discover what all the fuss is about.

What did you think about Squid Game? Do you think it works as horror?

How Squid Game Works as Mainstream Horror Read More »

MOUTH FULL OF ASHES is Out NOW!

Happy release day (take two) to my adult vampire novella Mouth Full of Ashes! Since Facebook and Instagram were down for most of yesterday—and since Instagram is my biggest platform—I didn’t see the spike in sales I was expecting. Still, I had a decent launch and am looking forward to seeing the book pick up speed. If you can boost existing promo posts or make your own, I’d really appreciate it. I’m gunning for that gold “#1 New Release Banner,” and I think we can still get there.

I had also planned to host the Instagram live launch last night, but because of the IG outage, I postponed it to tonight, Tuesday, October 5, at 7PM EST. I’d love to see you there!

As far as the book goes, you can grab it in paperback and ebook form on Amazon. You can also add it on Goodreads! Audiobook is TBA but I still want to do it (I just really hate the back end of ACX haha). If you’d like to purchase a signed copy of Mouth Full of Ashes, you can get one here. What else? I have a playlist for the book here, as well as a Pinterest board.

Like I said, my launch was lukewarm yesterday, but I won’t let it get my down. I appreciate any help and support I can get. Thank y’all so, so much for sticking with me and helping me publish this book. We’re so close to hitting $100 per month in support and getting monthly vlogs! If you want to see those as much as I want to make them, please spread the word about this Patreon. Thank you all from the bottom of my heart.

MOUTH FULL OF ASHES is Out NOW! Read More »

Scroll to Top